Save and Load System for Godot 4+
A downloadable tool
Save & Load System for Godot 4 (GDScript)
A modular, beginner-friendly save/load system with UI, autosaving, and slot support!
Perfect for new and intermediate developers who want a plug-and-play save system without needing to write everything from scratch. This asset includes a demo scene, UI elements, a customizable save manager, and full documentation.
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Features
Save & Load Game Data (like player position or custom variables)
Autosave Support — save progress automatically at checkpoints or triggers
Save Slots — easily support multiple profiles or game states
Clean UI — buttons, save/load panels, and confirmation popups included
Beginner Friendly — clearly commented code and example usage
Fully Modular — easily expand or integrate into existing projects
Godot 4.x Compatible (GDScript)
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What's Included
SaveManager.gd – handles file creation, saving, and loading
SaveLoadUI.tscn – user interface with save/load buttons and slot visuals
PopupMessage.tscn – confirm and success popups
Demo/ – test scene with player movement and example save logic
README.md – install & usage guide
Published | 5 days ago |
Status | Released |
Category | Tool |
Author | kiwiboi123 |
Tags | Godot, save-and-load |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
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